Word on the streets says Apple is changing how it develops software because iOS, iPadOS, macOS et al have too many bugs. Maybe so. Maybe not. Only Apple knows for sure.
Sometime in early autumn each year I upgrade all our Apple products; this year two Macs, three iPads, two iPhones, two Apple Watches, one Apple TV. Every household’s numbers may vary a bit, but the process remains the same.
Even without specific bugs this year was a bad year for
bugs upgrades. How so?
Upgrades and updates take time and the sheer number of each indicates that Apple had more bugs to squash this year than last year, even though I experienced very few bugs, issues, or crashes.
As of today iPhone’s iOS sits at version 13.2.3. I lost count of how many updates it took to get to that number. Five? Six? iPads were a few less. Watch, too. So far, I’ve upgraded only one Mac.
Do the math. With an average of four updates to the most recent upgrades, that’s 10 devices updated four times each or a total of 40 updates.
That’s too many.
I’ve decided to wait until November next year before upgrading or updating to anything. I don’t need the headaches, I prefer to use my time on more productive issues, and new versions don’t bring mission-critical features or functions.
Animoji? More emoji? Naw.
Dan Moren thinks Apple has a buggy problem.
Software bugs have become Apple’s greatest vulnerability
I don’t disagree entirely but in terms of math (only Apple knows how bad the bug problem really is) I had more effort going into upgrades and updates than I had with specific bugs or problematic issues.
I like this idea.
Rather than releasing one big software update every fall, then fixing things in subsequent patches, the company could roll out features gradually over the year.
Yet, from a marketing perspective, it sucks. New features add up to, well, something new. So, Apple complies with expectations by continually adding features and functionality every year and in between.
As much as it pains me to say it, iOS is getting old. Thirteen years and thirteen releases may seem normal, but it’s a breakneck place compared to, say, the classic Mac OS, which topped out at version 9 after just seventeen years.
Indeed, yet macOS has more capabilities for certain users than iPadOS, but that’s a different issue.
The nature of software means bugs. New features mean new bugs. Yet, Apple software has become so complex that old bugs never get fixed. That said, I am complaining less about visible bugs– not that many have been visible in this year’s crop of upgrades and updates– than the number of times each device needs to be updated during a year where too many bugs rule.
I don’t see the bugs as that bad for me, but they are for Apple.